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INTRODUCTION
3D Lightning Course is a career Program intended to cater to the increasing demand of skilled and quality manpower for the ever-growing domestic and International VFX industry. This course is aimed at equipping students with the basic and fundamental skill sets needed for creating realistic and seamless renders using all lights functions available in a computer software.
OBJECTIVE
The 3D Lighting Course is a course that would help 3D Students learn how to effectively Create light effects in a 3D scene to simulate sunlight, exterior lights, and interior lights while applying all the principles pertaining to the Natural behavior of light.
COURSE OUTLINE
- Introduction to Lighting
- Creating Light rigs
- The HDRI Workflow
- Using HDRI Lighting
- Studio Lighting
- Guerilla Lighting
COURSE BREAKDOWN
MODULE 1
Introduction to Lighting
- Various types of Light overview
- Attributes of Light in 3D software
- Aim lights
- Spotlights
- Using Depth map shadows
- Light and Shadow linking
- Ambient light
- Volumetric Light
- Light glows and Lens Flares
- Reflection and Refraction
- Simulating Light sources
MODULE 2
Creating Light rigs
- Light basics
- Light attributes
- Three-point lighting
- Shaders and light color
- Light linking
- Lighting Adjustments
MODULE 3
HDRI Workflow
- High Dynamic Range Image properties
- Use of Camera for HDR images
- Mirrored Ball Image Capture
- Fisheye lens image capture
- Panoramic HDR Images
- Use of Mental Ray in Lighting
- Image-based Lighting
- Final Gather Flickering Minimization
MODULE 4
Using HDRI Lighting
- High Dynamic Range Image
- Movie Lighting simulation
- Virtual Set Creation
- Ground Shadow application
- The use of HDR light studio
- Background synthesis Alteration
- The use of Dark lights
MODULE 5
Studio Lighting
- Setting up light sources
- Light decay
- Lighting of Reflective objects
- Studio Lighting
MODULE 6
Guerilla Lighting
- What is Guerilla Lighting
- Gamma Correction
- Indirect Sky Lighting
- Direct Lighting
- Window Lighting
- Ambient Lighting
- Linear workflow of Lighting.
BY THE END OF THE 3D rendering COURSE, STUDENTS WOULD BE ABLE TO
- Effectively make use of the major 3D Lighting software
- Use the 3D lighting skill set to create visual effects with lights in a simulated environment or a pre-recorded footage
- Create realistic lighting scenes to make realistic renders.
SOFTWARE/ PROGRAMMING LANGUAGE COVERED
- Autodesk Maya
- 3DS MAX
- Vray
- ADOBE Photoshop
- Nuke
- Lighting Plugins
CAREER OPTIONS AFTER COURSE
Students who complete this course have the following career options
- Lighting Artist
- Rendering Artist
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